AI Insights · Timothy · October 2024
Top 5 High Fantasy Games on iOS in Switzerland, Q3 2024
Explore the performance trends of the top high fantasy games on iOS in Switzerland during Q3 2024, highlighting downloads, revenue, and active user metrics.
In the third quarter of 2024, the high fantasy gaming landscape on iOS in Switzerland showcased interesting trends across the top five games, as reported by Sensor Tower. Let's delve into the performance of these games based on downloads, revenue, and weekly active users.
Squad Busters from Supercell, launched in late May, saw fluctuating revenue throughout the quarter. Starting at approximately $48K in early July, it experienced a decrease with some peaks, ending September with about $17.6K. Downloads followed a downward trend, beginning at around 2.8K and tapering off to 413 by the end of the quarter. Weekly active users showed a notable decline from 11.1K at the start, stabilizing around 4.3K by late September.
Evony by TOP GAMES INC. maintained consistent revenue, hovering between $27K and $43.5K, with a peak in the last week of September. The downloads saw a varying trend, peaking at 1.4K in mid-August before settling at 763 by the end of the quarter. Active users remained stable, averaging around 3K to 4.3K throughout the period.
Total Battle: Strategy Game from Scorewarrior displayed a steady revenue flow, ranging from $16.3K to $28.6K, with a notable increase towards the end of September. Downloads steadily increased over the quarter, starting from 401 to peaking at 1.2K. The active users trend was upward, starting at 3.3K and reaching over 4.2K by late September.
Clash Royale, another title from Supercell, had a dynamic revenue pattern. It started at $57.5K, dipped mid-quarter, and ended around $30.7K. Downloads remained relatively stable around 600 to 800. The active users showed a strong performance, peaking at nearly 70K in late August, before closing the quarter at approximately 65.5K.
Finally, Clash of Clans, also by Supercell, dominated the revenue charts, starting at $103.6K, facing fluctuations, and ending strongly at $110.4K. The downloads were consistent, ranging from 399 to 811. The active user base remained robust, increasing from 82K to over 82.7K by the end of the quarter.
These insights offer a glimpse into the dynamic performance of high fantasy games in Switzerland, with more detailed analysis available on Sensor Tower.